The Workshop · Word engine

Wordle Solver

Enter each guess you have played and mark the coloring the puzzle showed you. The solver filters all 8,636 five-letter words down to the ones that still fit and ranks your strongest next guess — it works for Wordle, Quintle and any other five-letter daily.

The Workshop

Enter your guesses

Exactly five letters, A–Z. Any word is fine — it does not have to be in the word list.

New tiles start as slashes. Click a tile to cycle it through the three states — the results below update instantly:

  • Slash — not in the word
  • Dot — in the word, wrong spot
  • Check — correct spot

    The Method

    How the solver narrows the list

    Every tile you mark is a small fact about the hidden word, and the solver turns each one into a filter. A check (green) tile locks a letter to its square: the answer has that exact letter in that exact spot. A dot (amber) tile says the letter appears somewhere in the answer — but not in the square where you guessed it. A slash (gray) tile is the subtle one, and it is where most quick solvers quietly get things wrong.

    The correct reading of gray involves counting copies. Within a single guess, tally how many tiles of a given letter came back colored — check or dot. The answer contains at least that many copies of the letter. If one or more further copies of the same letter came back gray, the answer contains exactly that many copies, no more. And every gray tile still rules its letter out of that particular square, which matters whenever another copy of the same letter scored.

    A worked example. You guess SPEED and the puzzle returns S, P and D gray, the first E as a dot and the second E gray. A naive reading — “E is in the word, E is not in the word” — is a contradiction. The counting rule resolves it: one E colored plus one E gray means the answer holds exactly one E, and that E sits neither in position three (the dot square) nor position four (the gray square). ERASE is out immediately — it has two Es. ELDER fails twice over: two Es and a D. CANOE fits perfectly: a single E, in a square your guess never tested. Run that one guess against the full list and 8,636 words collapse to 698 — a 92 percent cut from five tiles.

    Solvers that treat gray as a blanket “letter not in the word” would throw away every word containing an E in that example — including the answer. If a tool has ever insisted that nothing fits when you knew the puzzle was solvable, a mishandled duplicate was probably the reason.

    The Ranking

    How the ranking works

    With the impossible words removed, the solver scores every surviving candidate by positional letter frequency: how often each of its letters appears in that exact position across the words still in play. The tallies are recomputed after every guess, so the ranking reflects your actual field rather than generic English statistics. Across the full list, S opens 1,056 of the 8,636 words, A is the second letter of 1,479, E is the fourth letter of 1,705, and S closes 2,695 — the list keeps plurals, so the final position is S-heavy.

    Why prefer five different letters? Because a repeated letter mostly re-tests something you have already probed. 2,971 of the 8,636 words — roughly a third — contain at least one repeated letter, but while the field is wide a word like CARES examines five separate letters where GEESE examines three. The solver applies this preference only while more than 20 candidates remain; ties resolve alphabetically.

    That threshold marks the switch from probing to winning. Early on, the best guess is rarely the answer — it is the word that splits the remaining field hardest. Once the field is small, guess to win: every candidate is a plausible answer, and each guess doubles as a probe anyway. The one exception is the classic ending trap — a family like BATCH, CATCH, HATCH, LATCH, MATCH and PATCH that differs by a single letter. Checking those one at a time can burn four guesses; a deliberate probe such as CLIMB tests C, L, M and B in a single move and usually settles the family outright.

    The Field Guide

    Using it for Quintle and other dailies

    There is nothing Wordle-specific in any of this. The solver works for any daily that deals in five-letter guesses and answers with correct, present and absent tiles — which is precisely how Quintle, our own daily five-letter game, scores its board. If you would rather sharpen the unaided game than shortcut it, the Quintle strategy guide covers openers, second guesses and hard-mode discipline in depth.

    Wordle is a trademark of The New York Times Company; duplixo is not affiliated with the Times, and the name appears here purely to describe the style of puzzle the tool supports. The mathematics is the same wherever the tiles come from.

    If you want to browse rather than solve, the complete 5-letter word list has its own pattern finder — filter by starting letters, endings and locked positions. And for the theory of the first move across every daily word game, see our guide to the best opening words.

    The Fine Print

    Where the words come from

    The word list is ENABLE — a public-domain word-game list — filtered to its 8,636 five-letter entries, exactly the same data that powers our five-letter word pages. Public domain means no licensing questions and no mystery about what is in it. It skews generous: plurals, inflections and plenty of obscure-but-valid words sit alongside the everyday ones, which is what you want when the job is to avoid eliminating the real answer.

    One honest caveat: every daily game curates its own answer list, and none publish it as gospel. Occasionally an answer sits outside any public list, and most games accept guesses from a far larger dictionary than they draw answers from. If your tiles are marked exactly as the game showed them and the solver still comes up empty, the answer may simply be a word the public lists do not carry. It is rare — but it happens, and pretending otherwise would be selling you something.

    Common questions

    Wordle solver FAQ

    Is using a Wordle solver cheating?

    It is your puzzle, so it is your call. The honest framing: this is a helper, not an oracle. Plenty of players use it after they finish to see what the optimal line was, or only when they are genuinely stuck on the final guess. Used that way it teaches the elimination habits that make you better unaided.

    What word list does the solver use?

    The public-domain ENABLE list, filtered to its 8,636 five-letter words — the same list behind our 5-letter words pages. It is a word-game list, so it keeps plurals and plenty of obscure-but-valid words alongside the everyday ones.

    Why does it say no words remain?

    Almost always a mis-marked tile. The most common slip involves duplicate letters: if your guess has two of a letter and the answer has one, the game colors one tile and grays the other — mark them exactly as shown, not both colored. Click any tile to cycle its color and the list recomputes instantly. Very rarely, the day’s answer is a word outside public word lists.

    What are the best starting words?

    Words with five different, common letters in common positions. Ranked by positional letter frequency over the full list, openers like CARES, TARES and CANES score highest here. Different answer lists shift the ranking a little; our guide to the best opening words covers the theory in depth.

    Does it work for Quintle?

    Yes — it was built alongside Quintle, our own daily five-letter game, and works for any daily that scores guesses with correct, present and absent tiles. Add each guess, copy the coloring you were shown, and the shortlist applies directly.

    Try: QuintleQuintle answer5-letter words Esc to close